Rust Connor
Industrias PapaCapim
2
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Posted - 2014.07.17 01:09:00 -
[1] - Quote
My biggest issue is: do we need more reduction on production time? tl;dr: we are increasing production output, but demand is the same. So nerf all bps! Or change the skill again.....
Mynnna said that 5% increase in production means 5% more isk... Actually "5% increase in production" means, prepare to be amazed, 5% increase in production! We would get more isk if market absorb this production increase. But does it? I dont think demand will be any higher, so if we increase supply but demand is the same what will we get?
And there is another thing: now it's easier to jump on board of the industrial train (or ship) so we can expect even more people producing and another increase in supply. And team is another source of time reduction...
So my incredible unpopular suggestion is: If you want to give us a new time reduction skill, first increase production time on all blueprints so that we get a similar level of industrial production output. =)
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Other ideas that I would love do discuss: - I particulary hate ideas about install cost. Let it be. - ME bonus is always nice and benefits everybody. 1%/level sounds ok, right? Not powerful enough to be 'required' and not weak enough to be useless. Level 3 to 5 is the same benefit of a POS array.... Sounds fair. Better than current version that from level 0 to 5 is the same benefit of an implant..... Or a mediocre team.... - Team bonus sounds fun! 5% increase/level? - give production a chance to pop a t2 bpc... 1% chance/level to generate a t2 bpc if you are building a t1 item. (Crazy, huh?)
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And as a diplomatic action, I would also give some skillpoints bonus to everyone with ME skill (10% the sp spent on ME). Is that easier? |
Rust Connor
Air Traffic Control
2
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Posted - 2014.07.17 19:36:00 -
[2] - Quote
Math told me that install cost reduction is bad....
If you spend 1B material everyday on production on a good system (0.1% cost index) you will safe amazing 36M on a year if the skill grants 10% on lvl5. Thats 36M.... or 2 geckos. You remember? The drone you got as a gift...Oh wait, we got 7 drones so thats better than 3 years of benefit of that skill...
And don't tell me that you dont run 24/7 but you spend way over 1B everyday on production?
Of course, if you produce on "bad system" you will get a much bigger benefit (10-100 times better). So that is good to people that dont want to maximize profit as moving to another system would bring a better benefit....
Why can't we get ME bonus? 0.5%-1% per level? The new system is much easier to give that kind of bonus. I mean, you introduced teams with ME bonus! You gave it to POS arrays. Why not to the skill? |